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Oleksandra Horban
Oleksandra Horban
3d artist
Lisbon, Portugal

Summary

3D Environment artist with 2+ years of experience creating 3D assets for computer games. I am working on creation of game-ready environment assets (architectural objects and props) based on drawings, sketches or concepts; working with gaming pipeline: creating low-poly/mid-poly meshes/UV layout/baking/textures; optimization of ready-made high-poly meshes (retopology).

I have a traditional architectural and artistic education. In the past, I have experience in building design and other architectural elements, urban planning.

I am committed to continuous personal and professional development and have a passion for working on interesting and varied projects.

Skills

3D ModelingHard Surface ModelingRetopologymaking UVTexturingPBR TexturingProp ModelingTexture BakingEnvironment Modeling

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Blender
Blender
Figma
Figma

Experience

  • 3D Environment artist at Cypronia
    Michalovce, SK
    June 2022 - July 2024

    - Creation of game-ready environment assets (architectural objects and props) based on drawings, sketches or concepts;

    - Working with gaming pipeline: creating low-poly/mid-poly meshes/UV layout/baking/textures;

    optimization of ready-made high-poly meshes (re-topology).